Version: Unity 6.1 Alpha (6000.1)
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Light.cookie

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public Texture cookie;

Description

The cookie texture projected by the light.

LightType.Point lights require a cube map texture. If the cookie is a cube map, the light will become a LightType.Point light.
Note that cookies are displayed for pixel ("important") and baked/mixed lights, but not for vertex/SH ("not important") lights.
Additional resources: Light component.