Version: Unity 6.1 Alpha (6000.1)
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  • C#

ModelImporterClipAnimation.maskSource

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public AvatarMask maskSource;

Description

The AvatarMask used to mask transforms during the import process.

A mask can be used to discard transform when importing a clip to reduce memory footprint for this clip. A source mask is only needed if ModelImporterClipAnimation.maskType is set to ClipAnimationMaskType.CopyFromOther Additional resources: ClipAnimationMaskType.