Version: Unity 6.1 Alpha (6000.1)
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  • C#

UnityWebRequest.redirectLimit

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public int redirectLimit;

Description

Indicates the number of redirects that this UnityWebRequest follows before halting with a Redirect Limit Exceeded system error.

If you want to disable redirects altogether, set this property to zero - this UnityWebRequest will then refuse to follow redirects. If a redirect is encountered while redirects are disabled, the request will halt with a Redirect Limit Exceeded system error.

If you don't want to limit the number of redirects, you can set this property to any negative number. Note: This is not recommended. If the redirect limit is disabled and the UnityWebRequest encounters a redirect loop, the UnityWebRequest will consume processor time until Abort is called.

Note: On WebGL platforms, the UnityWebRequest API behaves differently. It only supports a redirect limit of 0 where the request fails on a redirect, and for anything above 0, it uses the browser-default redirect limit. This applies to Unity 2021.3 and later versions.



Default value: 32.