Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ParticleSystemSubEmitterType

enumeration

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Description

The events that cause new particles to be spawned.

Properties

BirthSpawns new particles when particles from the parent system are born.
CollisionSpawns new particles when particles from the parent system collide with something.
DeathSpawns new particles when particles from the parent system die.
TriggerSpawns new particles when particles from the parent system pass conditions in the Trigger Module.
ManualSpawns new particles when triggered from script using ParticleSystem.TriggerSubEmitter.