Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PhysicsScene2D.IsValid

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Declaration

public bool IsValid();

Returns

bool True when the physics Scene valid.

Description

Determines whether the physics Scene is valid or not.

If the physics Scene is associated with a specific Scene which has been destroyed then the physics Scene is no longer valid. Note that the Physics2D.defaultPhysicsScene is always valid.