Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Progress.Remove

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static int Remove(int id);

Declaration

public static int Remove(int id, bool forceSynchronous);

Parameters

id The progress indicator's unique ID.
forceSynchronous When you set this parameter to true it forces this method to remove the progress indicator synchronously.

Returns

int -1 if the progress indicator is removed. Otherwise, returns the progress indicator's ID.

Description

Finishes and removes an active progress indicator.

The progress indicator is removed on the next application tick unless it is synchronous (see Synchronous). To force this method to remove the progress indicator synchronously, set the "forceSynchronous" parameter to true.