Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Renderer.SetSharedMaterials

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Declaration

public void SetSharedMaterials(List<Material> materials);

Parameters

materials A list of materials to assign to this renderer.

Description

Assigns the shared materials of this renderer using the list of materials provided.

Use this method to set the Renderer.sharedMaterials on this renderer using a list.

Additional resources: Renderer.sharedMaterials.