Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

CommandBuffer.DisableKeyword

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Declaration

public void DisableKeyword(ref Rendering.GlobalKeyword keyword);

Declaration

public void DisableKeyword(ComputeShader computeShader, ref Rendering.LocalKeyword keyword);

Declaration

public void DisableKeyword(Material material, ref Rendering.LocalKeyword keyword);

Parameters

keyword The global or local shader keyword to disable.
material The material on which to disable the local shader keyword.
computeShader The compute shader for which to disable the local shader keyword.

Description

Adds a command to disable a global or local shader keyword.

Shader keywords determine which shader variants Unity uses. For information on working with local shader keywords and global shader keywords and how they interact, see Using shader keywords with C# scripts.

Additional resources: Shader variants and keywords, SetKeyword, EnableKeyword, GlobalKeyword, LocalKeyword, Shader.DisableKeyword, Material.DisableKeyword, ComputeShader.DisableKeyword.