Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PrefabOverride.Apply

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Declaration

public void Apply(string prefabAssetPath);

Declaration

public void Apply();

Parameters

prefabAssetPath The path of the Prefab Asset to apply to.

Description

Applies the override to the Prefab Asset at the given path.

If no asset path is provided, the override is applied to the outermost Prefab available.