Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Screen.MoveMainWindowTo

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static AsyncOperation MoveMainWindowTo(ref DisplayInfo display, Vector2Int position);

Parameters

display The target display where the window should move to.
position The position the window moves to. Relative to the top left corner of the specified display in pixels.

Returns

AsyncOperation Returns AsyncOperation that represents moving the window.

Description

Moves the main window to the specified position relative to the top left corner of the specified display. Position value is represented in pixels. Moving the window is an asynchronous operation, which can take multiple frames.

Window movement adheres to the current fullscreen mode. If the current fullscreen mode is set to fullscreen, then Unity snaps the position to the top left corner of the display and resizes it to fit.

This API is only supported on Linux, macOS and Windows Standalone.