Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

IMouseEvent

interface in UnityEngine.UIElements

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Description

Interface for mouse events.

Refer to the Mouse events manual page for more information and examples.

Properties

actionKey Returns true if the platform-specific action key is pressed.
altKey Return true if the Alt key is pressed.
button A value that indicates which mouse button was pressed or released (if any) to cause this event: 0 is the left button, 1 is the right button, 2 is the middle button. A negative value indicates that no mouse button changed state during this event.
clickCount The number of times a button is pressed consecutively.
commandKey Return true if the Windows/Command key is pressed.
ctrlKey Return true if the Ctrl key is pressed.
localMousePosition The mouse position in the current target coordinate system.
modifiers Flag set holding the pressed modifier keys (Alt, Ctrl, Shift, Windows/Command).
mouseDelta Gets the difference between the mouse's position during the previous mouse event and its position during the current mouse event.
mousePosition The mouse position in the panel coordinate system.
pressedButtons A bitmask that describes the currently pressed buttons.
shiftKey Return true if the Shift key is pressed.