Version: Unity 6.1 Alpha (6000.1)
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TrickleDown

enumeration

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Description

Use this enum to specify during which propagation phase the event handler is executed.

Additional resources: PropagationPhase, CallbackEventHandler.RegisterCallback_1

Properties

NoTrickleDown Execute the event handler during the BubbleUp propagation phase if the event bubbles and the element is a parent of the event's target, or if the callback is registered directly on the event's target.
TrickleDown Execute the event handler during the TrickleDown propagation phase if the event tricklesDown and the element is a parent of the event's target, or if the callback is registered directly on the event's target.