Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

VisualElement.visible

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool visible;

Description

Indicates whether or not this element should be rendered.

The value of this property reflects the value of IResolvedStyle.visibility for this element. The value is true for Visibility.Visible and false for Visibility.Hidden. Writing to this property writes to IStyle.visibility.

Invisible elements are ignored by pointer events and by IPanel.Pick.

Additional resources: VisualElement.resolvedStyle, VisualElement.style