Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

VisualElement.Add

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void Add(UIElements.VisualElement child);

Parameters

child The child element to add to the content container.

Description

Adds an element to the contentContainer of this element.

Adds the child element to the hierarchy if this element is the content container; otherwise, adds the child element to the content container of this element.
Exits without performing any action if the child element is null.
Throws an InvalidOperationException if the contentContainer is null.

The following example shows how to add a Button to a visual element.

using UnityEngine;
using UnityEngine.UIElements;

[UxmlElement] public partial class MyElement : VisualElement { public MyElement() { var button = new Button { name = "my-button", text = "Click me!" }; button.clicked += ButtonClicked;

// Add the button to the visual element Add(button); }

void ButtonClicked() { Debug.Log("Button clicked!"); } }