Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

HierarchyViewModel.GetNodesWithAnyFlags

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public int GetNodesWithAnyFlags(Unity.Hierarchy.HierarchyNodeFlags flags, Span<HierarchyNode> outNodes);

Parameters

flags The hierarchy node flags.
outNodes The hierarchy nodes.

Returns

int The number of nodes written in the span.

Description

Gets all hierarchy nodes that have any of the specified flags set.


Declaration

public HierarchyNode[] GetNodesWithAnyFlags(Unity.Hierarchy.HierarchyNodeFlags flags);

Parameters

flags The hierarchy node flags.

Returns

HierarchyNode[] The hierarchy nodes.

Description

Gets all hierarchy nodes that have any of the specified flags set.