Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

HierarchyViewModel.HasAnyFlags

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Declaration

public bool HasAnyFlags(Unity.Hierarchy.HierarchyNodeFlags flags);

Parameters

flags The hierarchy node flags.

Returns

bool true if any node have any of the flags set, false otherwise.

Description

Gets whether or not any of the specified flags are set on any hierarchy node.


Declaration

public bool HasAnyFlags(ref Unity.Hierarchy.HierarchyNode node, Unity.Hierarchy.HierarchyNodeFlags flags);

Parameters

node The hierarchy node.
flags The hierarchy node flags.

Returns

bool true if any of the flags are set, false otherwise.

Description

Gets whether or not any of the specified flags are set on the hierarchy node.