Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

WebCamTexture.requestedFPS

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public float requestedFPS;

Description

Set the requested frame rate of the camera device (in frames per second).

It will use a closest frame rate to the one requested which is supported by the camera. The requested values only have an effect when set while the camera is not running.