Version: Unity 6.1 Alpha (6000.1)
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MeshInfo.ChangeState

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public XR.MeshChangeState ChangeState;

Description

The change state (e.g., Added, Removed) of the tracked mesh.

The ChangeState is relative to the last call to XRMeshSubsystem.TryGetMeshInfos. For example, a value of MeshChangeState.Added indicates the mesh has been added since the last call to TryGetMeshInfos.