Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PBXProject.FindFileGuidByProjectPath

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Declaration

public string FindFileGuidByProjectPath(string path);

Parameters

path The project path of the file.

Returns

string The GUID of the file if the search succeeded. Returns null if not successful.

Description

Finds a file with the given project path in the project.

using UnityEngine;
using UnityEditor;
using System.IO;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;

public class Sample_FindFileGuidByProjectPath { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {

// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;

// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath);

// Get the GUID by using a path relative to the Xcode project structure and print it to the Console string filePath = "Path/To/ExampleFile.txt"; string fileGuid = pbxProject.FindFileGuidByProjectPath(filePath); Debug.Log("File GUID: " + fileGuid);

// Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); } }