Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

PBXProject.GetBuildPropertyForAnyConfig

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Declaration

public string GetBuildPropertyForAnyConfig(IEnumerable<string> targetGuids, string name);

Declaration

public string GetBuildPropertyForAnyConfig(string targetGuid, string name);

Parameters

targetGuid The GUID of the target, such as one returned by TargetGuidByName.
targetGuids The GUID of the targets, such as the one returned by TargetGuidByName.
name The name of the build property.

Returns

string The specified build property value.

Description

Gets a build property value for the given name in all the build configurations for the specified target(s). If a property has multiple values, those are delimited by a space.

Values for names LIBRARY_SEARCH_PATHS and FRAMEWORK_SEARCH_PATHS are quoted if they contain spaces.

using UnityEngine;
using UnityEditor;
using System.IO;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;

public class Sample_GetBuildPropertyForAnyConfig { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {

// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;

// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath);

// Get the GUID for main target string mainTargetGuid = pbxProject.GetUnityMainTargetGuid();

// Get `Minimum iOS version` property for any configuration in main target string minVersion = pbxProject.GetBuildPropertyForAnyConfig(mainTargetGuid, "IPHONEOS_DEPLOYMENT_TARGET"); Debug.Log("minVersion: " + minVersion); } }