Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

AnchoredJoint2D.autoConfigureConnectedAnchor

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public bool autoConfigureConnectedAnchor;

Description

Should the connectedAnchor be calculated automatically?

When true, the connectedAnchor property will be calculated automatically to match the world position of the anchor property. When false, the position of the connected anchor can be configured using the connectedAnchor property.

Additional resources: anchor, connectedAnchor.