Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

AnimationUtility.CalculateTransformPath

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static string CalculateTransformPath(Transform targetTransform, Transform root);

Returns

string Returns a string that represents the path from the root Transform to the target Transform.

Description

Retrieves the path from the root Transform to the target Transform.

The root Transform does not need to be an actual root, but it must be higher in the hierarchy than the target Transform. The target and root may also be the same Transform.