Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

AnimationSceneHandleUtility.ReadInts

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Declaration

public static void ReadInts(Animations.AnimationStream stream, NativeArray<PropertySceneHandle> handles, NativeArray<int> buffer);

Parameters

stream The animation stream.
handles The PropertySceneHandle array to read from.
buffer The buffer that stores integer values.

Description

Reads integer properties from the PropertySceneHandle array (handles) and stores the integers in the provided buffer. The buffer must have enough allocated space to store all values.