Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

CacheServerValidationMode

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Options for the accelerate server validation mode.

Use this enum with EditorSettings.cacheServerValidationMode to select the Accelerator server validation mode for the project. Used in conjunction with the Accelerator server Accelerator server settings ProtobufBlobHashRequired ProtobufBlobHashValidateGets and ProtobufBlobHashValidatePuts.

Properties

DisabledDisable validation for the cache server.
UploadOnlyCalculate content hashes for uploaded artifacts and send them to the Accelerator for validation.
EnabledCalculate and upload hashes. Validate Accelerator-provided hashes during downloads.
RequiredCalculate and uploaded content hashes to the Accelerator. Require Accelerator-provided hashes for download validation.