Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

ScriptCompilerOptions

class in UnityEditor.Compilation

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Compiler options passed to the script compiler.

Properties

AdditionalCompilerArgumentsAdditional compiler arguments.
AllowUnsafeCodeAllow 'unsafe' code when compiling scripts.
AnalyzerConfigPathStores the path to the Roslyn global config file.
ApiCompatibilityLevel ApiCompatibilityLevel for a given Assembly.
CodeOptimizationIndicates whether performance optimization is enabled for the assembly
EditorAssembliesCompatibilityLevel EditorAssembliesCompatibilityLevel for Editor Assemblies.
LanguageVersionString representation of the language version being used to compile the current Assembly.
ResponseFilesArray of path to the response files that affects the current compilation.
RoslynAdditionalFilePathsStores the paths to the Roslyn Analyzer additional files.
RoslynAnalyzerDllPathsStores the paths to the .dll files.
RoslynAnalyzerRulesetPathStores the path to the Roslyn ruleset file.

Constructors

ScriptCompilerOptionsCreates ScriptCompilerOptions with default values used for script compilation.