Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

EditorToolContext.PopulateMenu

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Declaration

public void PopulateMenu(UIElements.DropdownMenu menu);

Parameters

menu The Scene view context menu to add menu items to.

Description

Adds menu items to the Scene view context menu.

Refer to MenuUtility for utility functions that add menu items to the Scene view context menu.

public override void PopulateMenu(DropdownMenu menu)
{
    // Add all clipboard operations to the context menu (Cut, Copy, Paste, Delete, and Duplicate).
    ContextMenuUtility.AddClipboardEntriesTo(menu);

    // Add an item to the context menu using a delegate or an EditorAction.
    menu.AppendAction("Parent Item/Child Item", (item) => Debug.Log("Executed Child Item."));

    // Add an item to the context menu using a predefined MenuItem.
    ContextMenuUtility.AddMenuItem(menu, "GameObject/Move To View");
}