Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

GpuBvhPrimitiveDescriptor

struct in UnityEditor.Embree

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Description

Characteristics of a primitive used in the BVH build.

Properties

lowerBoundLower bound of the primitive's bounding box.
primIDSpecify the primitive ID. The ID is written in leaf nodes.
upperBoundUpper bound of the primitive's bounding box.