Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

Event.alt

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool alt;

Description

Is Alt/Option key held down? (Read Only)

On Windows, this returns true if any Alt key is held down.
On Mac, this returns true if any Option key is held down.

using UnityEngine;

public class Example : MonoBehaviour { // Prints Option or Alt key was pressed depending the // platform this script is being run. void OnGUI() { Event e = Event.current; if (e.alt) { if (Application.platform == RuntimePlatform.OSXEditor) { Debug.Log("Option key was pressed"); } else if (Application.platform == RuntimePlatform.WindowsEditor) { Debug.Log("Alt Key was pressed!"); } } } }