id | The GlobalObjectId to lookup. |
Object
Returns a reference to the object.
Returns null
if the GlobalObjectId
can't be found, or if the object is inside a scene and the scene isn't loaded.
Obtains a reference to an object from its unique object identifier.
This method is slow. Use it sparingly. If you use this method in a large project within other performance-sensitive contexts such as ISerializationCallbackReceiver.OnBeforeSerialize or ISerializationCallbackReceiver.OnAfterDeserialize, it's strongly recommended to profile the performance impact.
Additional resources: GlobalObjectId.GlobalObjectIdentifiersToObjectsSlow