Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

HandleUtility.PointOnLineParameter

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static float PointOnLineParameter(Vector3 point, Vector3 linePoint, Vector3 lineDirection);

Description

Returns the parameter for the projection of the point on the given line.

The return value can be negative if the projected point is in negative lineDirection relative to the linePoint/ Additional resources: ProjectPointLine.