Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

MaterialEditor.TexturePropertyMiniThumbnail

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Declaration

public Texture TexturePropertyMiniThumbnail(Rect position, MaterialProperty prop, string label, string tooltip);

Parameters

position Rect that this control should be rendered in.
label Label for the field.

Returns

Texture Returns total height used by this control.

Description

Draw a property field for a texture shader property that only takes up a single line height.

The thumbnail is shown to the left of the label. Note for some textures it might use more vertical space than a single line height because of an additional information box.