Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

MaterialPropertyDrawer.GetPropertyHeight

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Declaration

public float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor);

Parameters

prop The MaterialProperty to make the custom GUI for.
label The label of this property.
editor Current material editor.

Description

Override this method to specify how tall the GUI for this property is in pixels.

The default is one line high.