Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

DownloadHandlerFile Constructor

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Declaration

public DownloadHandlerFile(string path);

Declaration

public DownloadHandlerFile(string path, bool append);

Parameters

path Path to file to be written.
append When true, appends data to the given file instead of overwriting.

Description

Creates a new instance and a file on disk where downloaded data will be written to.

Throws an ArgumentException if a file cannot be created. If a path to a file in a non-existent directory is given, all required directories are created. If a file exists, it will be overwritten, unless in append mode. If a file doesn't exist, it is created regardless of append flag.