Version: Unity 6 (6000.0)
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Physics.DefaultRaycastLayers

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public static int DefaultRaycastLayers;

Description

Layer mask constant to select default raycast layers.

This can be used in the layermask field of Physics.Raycast and other methods to select the default raycast layers. The default layers are all layers except for the ignore raycast layer.

Additional resources: Physics.AllLayers, Physics.IgnoreRaycastLayer.