Version: Unity 6 (6000.0)
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  • C#

Physics2D.IgnoreRaycastLayer

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public static int IgnoreRaycastLayer;

Description

Layer mask constant for the default layer that ignores raycasts.

The value of the mask is the bitwise complement of the DefaultRaycastLayers mask.

Additional resources: Raycast, DefaultRaycastLayers, AllLayers.