Version: Unity 6 (6000.0)
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RenderTargetSetup.colorStore

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public RenderBufferStoreAction[] colorStore;

Description

Store Actions for Color Buffers. It will override any actions set on RenderBuffers themselves.

Please note that not all platforms have load/store actions, so this setting might be ignored at runtime. Generally mobile-oriented graphics APIs (OpenGL ES, Metal) take advantage of these settings.