Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

BatchCullingContext.sceneCullingMask

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public ulong sceneCullingMask;

Description

Use this bit mask to discard the draw commands in a particular context. A draw command is not discarded if the expression (1 << layer) & sceneCullingMask is true. This field is typically used when rendering Editor previews.