Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

CommandBuffer.EndSample

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Declaration

public void EndSample(string name);

Declaration

public void EndSample(Profiling.CustomSampler sampler);

Declaration

public void EndSample(Unity.Profiling.ProfilerMarker marker);

Parameters

name Name of the profile information used for sampling.
sampler The CustomSampler that the CommandBuffer uses for sampling.
marker The ProfilerMarker that the CommandBuffer uses for sampling.

Description

Adds a command to end profile sampling.

Schedules a performance profiling sample to end when the Command Buffer reaches this point.

To begin a performance profiling sample, call CommandBuffer.BeginSample. At the and of the sample, call this method with the same argument as the BeginSample call.