Version: Unity 6 (6000.0)
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  • C#

CommandBuffer.SetInvertCulling

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Declaration

public void SetInvertCulling(bool invertCulling);

Parameters

invertCulling A boolean indicating whether to invert the backface culling (true) or not (false).

Description

Add a "set invert culling" command to the buffer.

When the command buffer is executed, the backface culling is either inverted (when invertCulling is set to true) or not (when invertCulling is set to false) (see GL.invertCulling).