Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

RayTracingAccelerationStructure Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public RayTracingAccelerationStructure();

Declaration

public RayTracingAccelerationStructure(Rendering.RayTracingAccelerationStructure.Settings settings);

Parameters

settings Defines whether a RayTracingAccelerationStructure is updated by the user or the Engine, and whether to mask certain object layers or RayTracingModes.

Description

Creates a RayTracingAccelerationStructure with the given RayTracingAccelerationStructure.Settings.