Version: Unity 6 (6000.0)
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RayTracingInstanceCullingConfig.planes

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public Plane[] planes;

Description

An array of planes used for culling ray tracing instances associated with the Renderers in a Scene.

To enable plane culling, use RayTracingInstanceCullingFlags.EnablePlaneCulling flag in RayTracingInstanceCullingConfig.flags.

A Renderer in the Scene is accepted to the acceleration structure if its AABB lies completely or partially on the positive side off all the Planes in the array.

Additional resources: Plane, RayTracingAccelerationStructure.CullInstances.