Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

RayTracingInstanceCullingResults.transformsChanged

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool transformsChanged;

Description

This property is true if a Renderer in the Scene changed its Transform during the last frame. Renderers that use Ray Tracing Mode Off are not taken into account.

The property can be used for example to reset the convergence during path tracing if the user moved a Renderer in the Editor.