Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

RenderPipelineGraphicsSettingsEditorUtility.Rebind

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Declaration

public static void Rebind(Rendering.IRenderPipelineGraphicsSettings settings, Type renderPipelineType);

Parameters

settings A IRenderPipelineGraphicsSettings that should be the new value to bind.
settings A Type that is used to specify which RenderPipeline we are updating.

Description

Update a IRenderPipelineGraphicsSettings. This will update the ProjectSettings > Graphics data if opened without reconstructing the window (rebinding the data).