Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

SinglePassStereoMode

enumeration

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Description

Enum type defines the different stereo rendering modes available.

Properties

NoneRender stereo using multiple passes.
SideBySideRender stereo to the left and right halves of a single, double-width render target.
InstancingRender stereo using GPU instancing.
MultiviewRender stereo using OpenGL multiview.