Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

SceneVisibilityManager.IsPickingEnabledOnAllDescendants

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Declaration

public bool IsPickingEnabledOnAllDescendants(GameObject gameObject);

Parameters

gameObject GameObject on which to do the check.

Returns

bool Returns true if all descendants of the GameObject are pickable.

Description

Checks whether all the descendants are pickable.