Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

ManagedReferenceUtility

class in UnityEngine.Serialization

/

Implemented in:UnityEngine.CoreModule

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Description

Utility functions related to SerializeReference manipulation and access.

Static Properties

RefIdNullSpecial value, -2, used as the managed reference Id of any field decorated with SerializeReference that has no object assigned to it.
RefIdUnknownSpecial value, -1, used when the managed reference Id for an object is unknown, for example if GetManagedReferenceIdForObject is called with invalid arguments.

Static Methods

GetManagedReferenceRetrieves an object based on its managed reference Id.
GetManagedReferenceIdForObjectRetrieves the managed reference Id for an object that is referenced using SerializeReference.
GetManagedReferenceIdsRetrieves a list of managed reference Ids assigned to objects that are referenced using SerializeReference on a specified host.
SetManagedReferenceIdForObjectAssigns a managed reference Id to an object that is referenced using SerializeReference on a specified host.