Version: Unity 6 (6000.0)
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  • C#

ShaderUtil.GetRayGenerationShaderCount

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Declaration

public static int GetRayGenerationShaderCount(Rendering.RayTracingShader s);

Parameters

s The RayTracingShader instance.

Returns

int The number of ray generation Shaders defined in the RayTracingShader instance passed as argument.

Description

Returns the number of ray generation Shaders defined whitin a given RayTracingShader.

Additional resources: ShaderUtil.GetRayGenerationShaderName.