Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

ShaderUtil.GetShaderMessages

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static ShaderMessage[] GetShaderMessages(Shader s, Rendering.ShaderCompilerPlatform platform);

Declaration

public static ShaderMessage[] GetShaderMessages(Shader s);

Parameters

s The Shader instance to check for messages.
platform The ShaderCompilerPlatform to check for messages.

Returns

ShaderMessage[] An array of ShaderMessage structs containing the generated messages.

Description

Returns each error and warning generated by the Unity Shader Compiler for the given Shader.