Version: Unity 6 (6000.0)
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  • C#

SpriteMaskInteraction

enumeration

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Description

This enum controls the mode under which the sprite will interact with the masking system.

Sprites by default do not interact with masks SpriteMaskInteraction.None. A sprite can also be setup to be visible in presence of one or more masks SpriteMaskInteraction.VisibleInsideMask or to be visible on areas where no masks are present SpriteMaskInteraction.VisibleOutsideMask.

Properties

NoneThe sprite will not interact with the masking system.
VisibleInsideMaskThe sprite will be visible only in areas where a mask is present.
VisibleOutsideMaskThe sprite will be visible only in areas where no mask is present.