Version: Unity 6 (6000.0)
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  • C#

SystemInfo.SupportsRandomWriteOnRenderTextureFormat

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Declaration

public static bool SupportsRandomWriteOnRenderTextureFormat(RenderTextureFormat format);

Parameters

format The format to look up.

Returns

bool True if the format can be used for random access writes.

Description

Tests if a RenderTextureFormat can be used with RenderTexture.enableRandomWrite.

Random access write might not be supported on all RenderTextureFormat as this is API/driver/hardware dependent.